Uncharted 2 : among thieves Gameplay

Tuesday, November 3, 2009 10:36 PM


Uncharted 2: Among Thieves is an action-adventure video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 3. It is the sequel to the 2007 game Uncharted: Drake's Fortune. Officially announced in the December 2008 issue of Game Informer, the game was released in North America on October 13, 2009, and in Europe on October 16, 2009.

Uncharted 2 is a third-person perspective action-adventure game, with the player in control of Nathan Drake. Nathan is physically adept and is able to jump, climb, and scale along narrow ledges and wall faces to get between points. Nathan can be equipped with up to two firearms—a single-handed gun and a two-handed weapon—and a limited supply of grenades; Nathan can pick up weapons, automatically replacing the existing weapon he was using, and additional ammo from downed foes. The player can direct Nathan to take cover behind corners or low walls using either aimed or blind-fire to kill his enemies. The player can also have Nathan free-fire while moving. If Nathan is undetected by his enemies, the player can attempt to use stealth to take out enemies, such as by sneaking up behind them to knock them out with one hit, or by pulling an unsuspecting foe over a ledge that Nathan is hanging from. Some areas of the game require the player to solve a puzzle with the use of Nathan's diary that provides clues towards its solution. When enabled, a hint system provides the player direction of where their next objective is.Gameplay

Throughout the game are special treasures that may be hidden or in difficult-to-reach places that the player can collect. Collecting these treasures, along with completing certain feats within the game, tracked by the awarding of Trophies, give the player in-game money to use to unlock extra content on the disc, including concept art, game movies, and game cheats such as guns with infinite ammo.


Multiplayer

Uncharted 2 also features both competitive and co-operative multiplayer. The co-op multiplayer allows a maximum of three players to take the roles of Nathan and two other 'hero' companions and features missions involving gunfights, platforming, and teamwork-based objectives. Players can also assist their comrades should they become critically injured or be grabbed by an enemy.
The competitive multiplayer allows a maximum of ten players to play against each other. Four competitive modes are featured:'Deathmatch', 'Plunder', 'Elimination' and 'Chain Reaction'. Deathmatch features two teams of five, with one team acting as 'heroes' and the other as 'villains'. Players can choose their own appropriate character models (such as Nathan, Sully, Elena, and new characters Tenzin and Chloe for the 'heroes' team). As players accrue points and rank up, they can purchase more skins for both heroes and villans.Players can select two Boost abilities which assist them in the matches. Plunder is similar to the traditional capture the flag game mode, and sees each team attempt to capture the treasure from a central point in the map and return it to their base; the player carrying the treasure is slowed down a great deal, and may also choose to hurl the treasure away at any point, in order to keep it out of reach of the enemy, or to pass it to a teammate.'Elimination' has two teams of five players against each other with the objective of killing everyone on the other team. In Elimination, the player does not respawn. The goal is to eliminate the other team three out of five times. 'Chain Reaction' has the player capturing flags, but the player must do them in a specific order - one team works out from their base needing to capture 1 through 5 while the other team starts out from their home and needs to snag 5 through 1.
'Gold Rush' is a cooperative mode of play where 2-3 players must team up to get a treasure, randomly spawned on the map, and take it back to their base much like Plunder. However, All enemies try to stop the players from returning the treasure. If a player goes down and is not revived before the timer goes out, they will not come back until the next round. In each consecutive round the enemies become tougher to defeat.
Due to the reduction of the quality of the game's visuals if a split-screen multiplayer were to be included, there is no offline multiplayer for the time being.
On September 15, 2009, another beta was released and expired on October 12, 2009.
An open beta was released to the EU and US on the September 29, 2009 via the PSN store.

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